Derm.Render.StdPositionalLight Class Reference

Inheritance diagram for Derm.Render.StdPositionalLight:
Derm.Render.StdLight Derm.Render.RenderGraphNode Derm.Util.DirectedGraphNode Derm.Render.IShaderState Derm.Render.INameable Derm.Render.StdSpotLight

List of all members.

Public Member Functions

 StdPositionalLight (ColorRGBAf a, ColorRGBAf d, ColorRGBAf s)
 StdPositionalLight ()

Protected Member Functions

override void SetupLight (RenderContext ctx, ShaderProgram sProgram, string uName, int index)


float ConstantAttenuation [get, set]
 StdLight constant attenuation.
float LinearAttenuation [get, set]
 StdLight constant attenuation.
float QuadricAttenuation [get, set]
 StdLight constant attenuation.

Constructor & Destructor Documentation

Derm.Render.StdPositionalLight.StdPositionalLight (  ) 
Derm.Render.StdPositionalLight.StdPositionalLight ( ColorRGBAf  a,
ColorRGBAf  d,
ColorRGBAf  s 

Member Function Documentation

override void Derm.Render.StdPositionalLight.SetupLight ( RenderContext  ctx,
ShaderProgram  sProgram,
string  uName,
int  index 
) [protected, virtual]

Reimplemented from Derm.Render.StdLight.

Reimplemented in Derm.Render.StdSpotLight.

Property Documentation

float Derm.Render.StdPositionalLight.ConstantAttenuation [get, set]

StdLight constant attenuation.

float Derm.Render.StdPositionalLight.LinearAttenuation [get, set]

StdLight constant attenuation.

float Derm.Render.StdPositionalLight.QuadricAttenuation [get, set]

StdLight constant attenuation.

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