Public Member Functions | |
| StdPositionalLight (ColorRGBAf a, ColorRGBAf d, ColorRGBAf s) | |
| StdPositionalLight () | |
Protected Member Functions | |
| override void | SetupLight (RenderContext ctx, ShaderProgram sProgram, string uName, int index) |
Properties | |
| float | ConstantAttenuation [get, set] |
| StdLight constant attenuation. | |
| float | LinearAttenuation [get, set] |
| StdLight constant attenuation. | |
| float | QuadricAttenuation [get, set] |
| StdLight constant attenuation. | |
| Derm.Render.StdPositionalLight.StdPositionalLight | ( | ) |
| Derm.Render.StdPositionalLight.StdPositionalLight | ( | ColorRGBAf | a, | |
| ColorRGBAf | d, | |||
| ColorRGBAf | s | |||
| ) |
| override void Derm.Render.StdPositionalLight.SetupLight | ( | RenderContext | ctx, | |
| ShaderProgram | sProgram, | |||
| string | uName, | |||
| int | index | |||
| ) | [protected, virtual] |
| ctx | ||
| sProgram | ||
| uName | ||
| index |
Reimplemented from Derm.Render.StdLight.
Reimplemented in Derm.Render.StdSpotLight.
float Derm.Render.StdPositionalLight.ConstantAttenuation [get, set] |
StdLight constant attenuation.
float Derm.Render.StdPositionalLight.LinearAttenuation [get, set] |
StdLight constant attenuation.
float Derm.Render.StdPositionalLight.QuadricAttenuation [get, set] |
StdLight constant attenuation.