| Derm | Main namespace |
| Derm.Mesh | Namespace dedicated to mesh management |
| Derm.Mesh.Codec | Namespace dedicated to mesh codecs |
| Derm.OpenGL | OpenGL bindings (GL, WGL, GLX) |
| Derm.Platform | Namespace defining platform specific implementations |
| Derm.Raster | Namespace defining raster engine |
| Derm.Render | Namespace defining rendering engine |
| Derm.Render.Shaders | Namespace defining shaders implementation |
| Derm.Render.World | |
| Derm.Types | |
| Derm.Ui | Namespace dedicated to user interface management |
| Derm.Ui.Widget | |
| Derm.Util | |
| Derm.Widget | Namespace dedicated to UI widget implementation |
| Derm.World | Namespace dedicated to real world rendering |