Public Member Functions | |
RootObject () | |
RootObject constructor. |
World root object.
This object is the first node rendered in a World. It setup the the initial state of the RenderContext used for rendering.
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The application shall populate the DirectedGraph wich holds a RootObject. Setting a state to RootObject influence all the graph hierarchy linked with it, as defined in Renderable.
Useful Renderable state are:
Derm.Render.World.World.RootObject.RootObject | ( | ) |
RootObject constructor.