- Caps
: Derm.Render.RenderContext
- Center
: Derm.Render.BoundSphere
- ColorBits
: Derm.Render.RenderSurface
- Colors
: Derm.Mesh.Mesh.Surface
- ComponentsCount
: Derm.Render.ColorRGB24
, Derm.Render.ColorYF
, Derm.Render.ColorY16
, Derm.Render.ColorY8
, Derm.Render.ColorBGR32
, Derm.Render.ColorABGR32
, Derm.Render.ColorBGR24
, Derm.Render.ColorBGR16
, Derm.Render.ColorBGR8
, Derm.Render.ColorRGB48
, Derm.Render.ColorRGBA32
, Derm.Render.IColor
, Derm.Render.ColorRGBf
, Derm.Render.ColorRGB8
, Derm.Render.ColorRGB16
, Derm.Render.ColorRGBAf
- ConstantAttenuation
: Derm.Render.StdPositionalLight
- CulledFace
: Derm.Render.CullFaceState
- CullFunction
: Derm.Render.RenderGraphNode
- Culling
: Derm.Render.CullFaceState
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