Derm.Render.World.Terrain Class Reference

Mesh representing terrains. More...

Inheritance diagram for Derm.Render.World.Terrain:
Derm.Mesh.Mesh Derm.Render.RenderGraphNode Derm.Render.RenderGraphNode Derm.Util.DirectedGraphNode Derm.Render.IShaderState Derm.Render.INameable Derm.Util.DirectedGraphNode Derm.Render.IShaderState Derm.Render.INameable

List of all members.

Public Member Functions

 Terrain (string eMap, float width, float height, float scale)
 Construct a Terrain using an elevation map.
void SetTerrain (string eMapPath, float width, float height, float scale)

Detailed Description

Mesh representing terrains.


Constructor & Destructor Documentation

Derm.Render.World.Terrain.Terrain ( string  eMap,
float  width,
float  height,
float  scale 
)

Construct a Terrain using an elevation map.

Parameters:
eMap A System.String specifying the path to the image representing the elevation map.

Member Function Documentation

void Derm.Render.World.Terrain.SetTerrain ( string  eMapPath,
float  width,
float  height,
float  scale 
)
Parameters:
eMapPath 
width 
height 


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