Vertex ShaderObject implementing StdLightModel. More...
Public Member Functions | |
StdLightModelShader () | |
Static Public Attributes | |
static readonly string | LightModel = "ds_LightModel" |
String representing the uniform variable ds_LightModel. | |
static readonly string | Material = "ds_Material" |
String representing the uniform variable ds_Material. | |
static readonly string | ShaderName = "StdLightModel" |
Shader name. | |
static readonly string | StdDirLights = "ds_StdDirLights" |
String representing the uniform variable ds_StdDirLights. | |
static readonly string | StdDirLightsCount = "ds_StdDirLightsCount" |
String representing the uniform variable ds_StdDirLightsCount. | |
static readonly string | StdPointLights = "ds_StdPointLights" |
String representing the uniform variable ds_StdPointLights. | |
static readonly string | StdPointLightsCount = "ds_StdPointLightsCount" |
String representing the uniform variable ds_StdPointLightsCount. | |
static readonly string | StdSpotLights = "ds_StdSpotLights" |
String representing the uniform variable ds_StdSpotLights. | |
static readonly string | StdSpotLightsCount = "ds_StdSpotLightsCount" |
String representing the uniform variable ds_StdSpotLightsCount. |
Vertex ShaderObject implementing StdLightModel.
Derm.Render.Shaders.StdLightModelShader.StdLightModelShader | ( | ) |
readonly string Derm.Render.Shaders.StdLightModelShader.LightModel = "ds_LightModel" [static] |
String representing the uniform variable ds_LightModel.
readonly string Derm.Render.Shaders.StdLightModelShader.Material = "ds_Material" [static] |
String representing the uniform variable ds_Material.
readonly string Derm.Render.Shaders.StdLightModelShader.ShaderName = "StdLightModel" [static] |
Shader name.
readonly string Derm.Render.Shaders.StdLightModelShader.StdDirLights = "ds_StdDirLights" [static] |
String representing the uniform variable ds_StdDirLights.
readonly string Derm.Render.Shaders.StdLightModelShader.StdDirLightsCount = "ds_StdDirLightsCount" [static] |
String representing the uniform variable ds_StdDirLightsCount.
readonly string Derm.Render.Shaders.StdLightModelShader.StdPointLights = "ds_StdPointLights" [static] |
String representing the uniform variable ds_StdPointLights.
readonly string Derm.Render.Shaders.StdLightModelShader.StdPointLightsCount = "ds_StdPointLightsCount" [static] |
String representing the uniform variable ds_StdPointLightsCount.
readonly string Derm.Render.Shaders.StdLightModelShader.StdSpotLights = "ds_StdSpotLights" [static] |
String representing the uniform variable ds_StdSpotLights.
readonly string Derm.Render.Shaders.StdLightModelShader.StdSpotLightsCount = "ds_StdSpotLightsCount" [static] |
String representing the uniform variable ds_StdSpotLightsCount.