GetBaseType() | Derm.Render.Vertex2f | |
GetComponentsCount() | Derm.Render.Vertex2f | |
Module() | Derm.Render.Vertex2f | |
Normalize() | Derm.Render.Vertex2f | |
operator*(Vertex2f v1, float scalar) | Derm.Render.Vertex2f | [static] |
operator+(Vertex2f v1, Vertex2f v2) | Derm.Render.Vertex2f | [static] |
operator-(Vertex2f v1) | Derm.Render.Vertex2f | [static] |
operator-(Vertex2f v1, Vertex2f v2) | Derm.Render.Vertex2f | [static] |
operator/(Vertex2f v1, float scalar) | Derm.Render.Vertex2f | [static] |
this | Derm.Render.Vertex2f | |
Vertex2f(float x, float y) | Derm.Render.Vertex2f | |
Vertex2f(float[] v) | Derm.Render.Vertex2f | |
x | Derm.Render.Vertex2f | |
X | Derm.Render.Vertex2f | |
Y | Derm.Render.Vertex2f | |
y | Derm.Render.Vertex2f |