Allocate(RenderContext ctx, int w, int h) | Derm.Render.RenderBuffer | |
BufferType | Derm.Render.RenderBuffer | |
Create(RenderContext ctx) | Derm.Render.RenderBuffer | [virtual] |
Delete(RenderContext ctx) | Derm.Render.RenderBuffer | [virtual] |
InvalidObjectName | Derm.Render.RenderObject | |
IsCreated | Derm.Render.RenderObject | |
ObjectName | Derm.Render.RenderObject | |
Ref() | Derm.Render.RenderObject | |
RefCount | Derm.Render.RenderObject | |
Release() | Derm.Render.RenderObject | |
RenderBuffer(Type type, int glFormat) | Derm.Render.RenderBuffer | |
Type enum name | Derm.Render.RenderBuffer | |
Unref() | Derm.Render.RenderObject |