Derm.Render.ProjectionMatrix Member List

This is the complete list of members for Derm.Render.ProjectionMatrix, including all inherited members.
Clone()Derm.Render.ProjectionMatrix [virtual]
GetDeterminant()Derm.Render.Matrix [virtual]
GetInverseMatrix()Derm.Render.Matrix [virtual]
HeightDerm.Render.Matrix
Matrix(int c, int r)Derm.Render.Matrix
Matrix(Matrix m, int c, int r)Derm.Render.Matrix
Matrix(Matrix m)Derm.Render.Matrix
Matrix4x4()Derm.Render.Matrix4x4
Matrix4x4(Matrix4x4 m, int c, int r)Derm.Render.Matrix4x4
Matrix4x4(Matrix4x4 m)Derm.Render.Matrix4x4
operator float[](Matrix a)Derm.Render.Matrix [explicit, static]
operator*(Matrix4x4 m1, Matrix4x4 m2)Derm.Render.Matrix4x4 [static]
Derm::Render::Matrix.operator*(Matrix m, float scalar)Derm.Render.Matrix [static]
Derm::Render::Matrix.operator*(Matrix m1, Matrix m2)Derm.Render.Matrix [static]
operator+(Matrix m1, Matrix m2)Derm.Render.Matrix [static]
operator/(Matrix m, float scalar)Derm.Render.Matrix [static]
ProjectionMatrix()Derm.Render.ProjectionMatrix
ProjectionMatrix(ProjectionMatrix m)Derm.Render.ProjectionMatrix
Set(Matrix m)Derm.Render.Matrix
SetFustrum(float left, float right, float bottom, float top, float near, float far)Derm.Render.ProjectionMatrix
SetIdentity()Derm.Render.Matrix
SetOrtho(float left, float right, float bottom, float top, float near, float far)Derm.Render.ProjectionMatrix
SetVoid()Derm.Render.Matrix
thisDerm.Render.Matrix
ToString()Derm.Render.Matrix
Transpose()Derm.Render.Matrix
WidthDerm.Render.Matrix


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