, including all inherited members.
ACCUM_ALPHA_SIZE | Derm.OpenGL.Glx | |
ACCUM_BLUE_SIZE | Derm.OpenGL.Glx | |
ACCUM_BUFFER_BIT | Derm.OpenGL.Glx | |
ACCUM_GREEN_SIZE | Derm.OpenGL.Glx | |
ACCUM_RED_SIZE | Derm.OpenGL.Glx | |
ALPHA_SIZE | Derm.OpenGL.Glx | |
AUX0 | Derm.OpenGL.Glx | |
AUX1 | Derm.OpenGL.Glx | |
AUX2 | Derm.OpenGL.Glx | |
AUX3 | Derm.OpenGL.Glx | |
AUX4 | Derm.OpenGL.Glx | |
AUX5 | Derm.OpenGL.Glx | |
AUX6 | Derm.OpenGL.Glx | |
AUX7 | Derm.OpenGL.Glx | |
AUX8 | Derm.OpenGL.Glx | |
AUX9 | Derm.OpenGL.Glx | |
AUX_BUFFERS | Derm.OpenGL.Glx | |
AUX_BUFFERS_BIT | Derm.OpenGL.Glx | |
BACK | Derm.OpenGL.Glx | |
BACK_LEFT | Derm.OpenGL.Glx | |
BACK_LEFT_BUFFER_BIT | Derm.OpenGL.Glx | |
BACK_RIGHT | Derm.OpenGL.Glx | |
BACK_RIGHT_BUFFER_BIT | Derm.OpenGL.Glx | |
BAD_ATTRIBUTE | Derm.OpenGL.Glx | |
BAD_CONTEXT | Derm.OpenGL.Glx | |
BAD_ENUM | Derm.OpenGL.Glx | |
BAD_HYPERPIPE | Derm.OpenGL.Glx | |
BAD_HYPERPIPE_CONFIG | Derm.OpenGL.Glx | |
BAD_SCREEN | Derm.OpenGL.Glx | |
BAD_VALUE | Derm.OpenGL.Glx | |
BAD_VISUAL | Derm.OpenGL.Glx | |
BIND_TO_MIPMAP_TEXTURE | Derm.OpenGL.Glx | |
BIND_TO_TEXTURE_RGB | Derm.OpenGL.Glx | |
BIND_TO_TEXTURE_RGBA | Derm.OpenGL.Glx | |
BIND_TO_TEXTURE_TARGETS | Derm.OpenGL.Glx | |
BindSwapBarrier([Out] out IntPtr dpy, uint group, uint barrier) | Derm.OpenGL.Glx | [static] |
BindTexImage([Out] out IntPtr dpy, IntPtr drawable, int buffer, out int attrib_list) | Derm.OpenGL.Glx | [static] |
BindVideoCaptureDevice([Out] out IntPtr dpy, UInt32 video_capture_slot, IntPtr device) | Derm.OpenGL.Glx | [static] |
BindVideoDevice([Out] out IntPtr dpy, UInt32 video_slot, UInt32 video_device, out int attrib_list) | Derm.OpenGL.Glx | [static] |
BindVideoImage([Out] out IntPtr dpy, IntPtr VideoDevice, IntPtr pbuf, int iVideoBuffer) | Derm.OpenGL.Glx | [static] |
BLENDED_RGBA | Derm.OpenGL.Glx | |
BLUE_SIZE | Derm.OpenGL.Glx | |
BUFFER_CLOBBER_MASK | Derm.OpenGL.Glx | |
BUFFER_SIZE | Derm.OpenGL.Glx | |
ChangeDrawableAttributes(Int32 drawable) | Derm.OpenGL.Glx | [static] |
ChooseFBConfig([Out] out IntPtr dpy, int screen, out int attrib_list,[Out] out int nelements) | Derm.OpenGL.Glx | [static] |
ClientInfo() | Derm.OpenGL.Glx | [static] |
CloseLog() | Derm.OpenGL.ProcLoader | [static] |
COLOR_INDEX_BIT | Derm.OpenGL.Glx | |
COLOR_INDEX_TYPE | Derm.OpenGL.Glx | |
CONFIG_CAVEAT | Derm.OpenGL.Glx | |
CONTEXT_COMPATIBILITY_PROFILE_BIT | Derm.OpenGL.Glx | |
CONTEXT_CORE_PROFILE_BIT | Derm.OpenGL.Glx | |
CONTEXT_DEBUG_BIT | Derm.OpenGL.Glx | |
CONTEXT_FLAGS | Derm.OpenGL.Glx | |
CONTEXT_FORWARD_COMPATIBLE_BIT | Derm.OpenGL.Glx | |
CONTEXT_MAJOR_VERSION | Derm.OpenGL.Glx | |
CONTEXT_MINOR_VERSION | Derm.OpenGL.Glx | |
CONTEXT_PROFILE_MASK | Derm.OpenGL.Glx | |
CopyContext(Int32 source, Int32 dest, Int32 mask) | Derm.OpenGL.Glx | [static] |
CopyImageSubData([Out] out IntPtr dpy, IntPtr srcCtx, uint srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, IntPtr dstCtx, uint dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, Int32 width, Int32 height, Int32 depth) | Derm.OpenGL.Glx | [static] |
CreateContext(Int32 gc_id, Int32 screen, Int32 visual, Int32 share_list) | Derm.OpenGL.Glx | [static] |
CreateContextAttribs([Out] out IntPtr dpy, IntPtr config, IntPtr share_context, bool direct, out int attrib_list) | Derm.OpenGL.Glx | [static] |
CreateGLXPixmap(Int32 visual, Int32 pixmap, Int32 glxpixmap) | Derm.OpenGL.Glx | [static] |
CreateLog(string path) | Derm.OpenGL.ProcLoader | [static] |
CreateNewContext(Int32 config, Int32 render_type, Int32 share_list, Int32 direct) | Derm.OpenGL.Glx | [static] |
CreatePbuffer(Int32 config, Int32 pbuffer) | Derm.OpenGL.Glx | [static] |
CreatePixmap(Int32 config, Int32 pixmap, Int32 glxpixmap) | Derm.OpenGL.Glx | [static] |
CreateWindow(Int32 config, Int32 window, Int32 glxwindow) | Derm.OpenGL.Glx | [static] |
DAMAGED | Derm.OpenGL.Glx | |
DEPTH_BUFFER_BIT | Derm.OpenGL.Glx | |
DEPTH_SIZE | Derm.OpenGL.Glx | |
DestroyContext(Int32 context) | Derm.OpenGL.Glx | [static] |
DestroyGLXPixmap(Int32 pixmap) | Derm.OpenGL.Glx | [static] |
DestroyPbuffer(Int32 pbuffer) | Derm.OpenGL.Glx | [static] |
DestroyPixmap(Int32 glxpixmap) | Derm.OpenGL.Glx | [static] |
DestroyWindow(Int32 glxwindow) | Derm.OpenGL.Glx | [static] |
DEVICE_ID | Derm.OpenGL.Glx | |
DIGITAL_MEDIA_PBUFFER | Derm.OpenGL.Glx | |
DIRECT_COLOR | Derm.OpenGL.Glx | |
DONT_CARE | Derm.OpenGL.Glx | |
DOUBLEBUFFER | Derm.OpenGL.Glx | |
DRAWABLE_TYPE | Derm.OpenGL.Glx | |
EnumerateVideoCaptureDevices([Out] out IntPtr dpy, int screen,[Out] out int nelements) | Derm.OpenGL.Glx | [static] |
EnumerateVideoDevices([Out] out IntPtr dpy, int screen,[Out] out int nelements) | Derm.OpenGL.Glx | [static] |
EVENT_MASK | Derm.OpenGL.Glx | |
EXTENSIONS | Derm.OpenGL.Glx | |
FBCONFIG_ID | Derm.OpenGL.Glx | |
FLOAT_COMPONENTS | Derm.OpenGL.Glx | |
FRAMEBUFFER_SRGB_CAPABLE | Derm.OpenGL.Glx | |
FreeContext([Out] out IntPtr dpy, IntPtr context) | Derm.OpenGL.Glx | [static] |
FRONT | Derm.OpenGL.Glx | |
FRONT_LEFT | Derm.OpenGL.Glx | |
FRONT_LEFT_BUFFER_BIT | Derm.OpenGL.Glx | |
FRONT_RIGHT | Derm.OpenGL.Glx | |
FRONT_RIGHT_BUFFER_BIT | Derm.OpenGL.Glx | |
GetContextID(IntPtr context) | Derm.OpenGL.Glx | [static] |
GetCurrentDisplay() | Derm.OpenGL.Glx | [static] |
GetCurrentReadDrawable() | Derm.OpenGL.Glx | [static] |
GetDrawableAttributes(Int32 drawable) | Derm.OpenGL.Glx | [static] |
GetFBConfigAttrib([Out] out IntPtr dpy, IntPtr config, int attribute,[Out] out int value) | Derm.OpenGL.Glx | [static] |
GetFBConfigs([Out] out IntPtr dpy, int screen,[Out] out int nelements) | Derm.OpenGL.Glx | [static] |
GetMscRate([Out] out IntPtr dpy, IntPtr drawable,[Out] out Int32 numerator,[Out] out Int32 denominator) | Derm.OpenGL.Glx | [static] |
GetProcAddress(out byte procName) | Derm.OpenGL.Glx | [static] |
GetSelectedEvent([Out] out IntPtr dpy, IntPtr draw,[Out] out UInt32 event_mask) | Derm.OpenGL.Glx | [static] |
GetSyncValues([Out] out IntPtr dpy, IntPtr drawable,[Out] out Int64 ust,[Out] out Int64 msc,[Out] out Int64 sbc) | Derm.OpenGL.Glx | [static] |
GetVideoDevice([Out] out IntPtr dpy, int screen, int numVideoDevices,[Out] IntPtr[] pVideoDevice) | Derm.OpenGL.Glx | [static] |
GetVideoInfo([Out] out IntPtr dpy, int screen, IntPtr VideoDevice,[Out] out UInt32 pulCounterOutputPbuffer,[Out] out UInt32 pulCounterOutputVideo) | Derm.OpenGL.Glx | [static] |
GetVisualConfigs() | Derm.OpenGL.Glx | [static] |
GetVisualFromFBConfig([Out] out IntPtr dpy, IntPtr config) | Derm.OpenGL.Glx | [static] |
GRAY_SCALE | Derm.OpenGL.Glx | |
GREEN_SIZE | Derm.OpenGL.Glx | |
HasExtension(string eName) | Derm.OpenGL.Glx | [static] |
HEIGHT | Derm.OpenGL.Glx | |
HYPERPIPE_DISPLAY_PIPE | Derm.OpenGL.Glx | |
HYPERPIPE_ID | Derm.OpenGL.Glx | |
HYPERPIPE_PIPE_NAME_LENGTH | Derm.OpenGL.Glx | |
HYPERPIPE_PIXEL_AVERAGE | Derm.OpenGL.Glx | |
HYPERPIPE_RENDER_PIPE | Derm.OpenGL.Glx | |
HYPERPIPE_STEREO | Derm.OpenGL.Glx | |
ImportContext([Out] out IntPtr dpy, IntPtr contextID) | Derm.OpenGL.Glx | [static] |
IsDirect(Int32 dpy, Int32 context) | Derm.OpenGL.Glx | [static] |
JoinSwapGroup([Out] out IntPtr dpy, IntPtr drawable, uint group) | Derm.OpenGL.Glx | [static] |
LARGEST_PBUFFER | Derm.OpenGL.Glx | |
LEVEL | Derm.OpenGL.Glx | |
LockVideoCaptureDevice([Out] out IntPtr dpy, IntPtr device) | Derm.OpenGL.Glx | [static] |
LogComment(string comment) | Derm.OpenGL.ProcLoader | [static] |
LogProc(string proc) | Derm.OpenGL.ProcLoader | [static] |
MakeContextCurrent(Int32 drawable, Int32 readdrawable, Int32 context) | Derm.OpenGL.Glx | [static] |
MakeCurrent(Int32 drawable, Int32 context) | Derm.OpenGL.Glx | [static] |
MAX_PBUFFER_HEIGHT | Derm.OpenGL.Glx | |
MAX_PBUFFER_PIXELS | Derm.OpenGL.Glx | |
MAX_PBUFFER_WIDTH | Derm.OpenGL.Glx | |
MAX_SWAP_INTERVAL | Derm.OpenGL.Glx | |
MIPMAP_TEXTURE | Derm.OpenGL.Glx | |
MULTISAMPLE_SUB_RECT_HEIGHT | Derm.OpenGL.Glx | |
MULTISAMPLE_SUB_RECT_WIDTH | Derm.OpenGL.Glx | |
NO_EXTENSION | Derm.OpenGL.Glx | |
NON_CONFORMANT_CONFIG | Derm.OpenGL.Glx | |
NON_CONFORMANT_VISUAL | Derm.OpenGL.Glx | |
NONE | Derm.OpenGL.Glx | |
NUM_VIDEO_CAPTURE_SLOTS | Derm.OpenGL.Glx | |
NUM_VIDEO_SLOTS | Derm.OpenGL.Glx | |
OPTIMAL_PBUFFER_HEIGHT | Derm.OpenGL.Glx | |
OPTIMAL_PBUFFER_WIDTH | Derm.OpenGL.Glx | |
ParseExtensionString(string exts) | Derm.OpenGL.ProcLoader | [protected, static] |
PBUFFER | Derm.OpenGL.Glx | |
PBUFFER_BIT | Derm.OpenGL.Glx | |
PBUFFER_CLOBBER_MASK | Derm.OpenGL.Glx | |
PBUFFER_HEIGHT | Derm.OpenGL.Glx | |
PBUFFER_WIDTH | Derm.OpenGL.Glx | |
PIPE_RECT | Derm.OpenGL.Glx | |
PIPE_RECT_LIMITS | Derm.OpenGL.Glx | |
PIXMAP_BIT | Derm.OpenGL.Glx | |
PRESERVED_CONTENTS | Derm.OpenGL.Glx | |
PSEUDO_COLOR | Derm.OpenGL.Glx | |
QueryContext() | Derm.OpenGL.Glx | [static] |
QueryContextInfo() | Derm.OpenGL.Glx | [static] |
QueryDelegates(Type klass) | Derm.OpenGL.ProcLoader | [protected, static] |
QueryDrawable([Out] out IntPtr dpy, IntPtr draw, int attribute,[Out] out UInt32 value) | Derm.OpenGL.Glx | [static] |
QueryExtensionsString(Int32 screen) | Derm.OpenGL.Glx | [static] |
QueryFrameCount([Out] out IntPtr dpy, int screen,[Out] out uint count) | Derm.OpenGL.Glx | [static] |
QueryImports(Type klass) | Derm.OpenGL.ProcLoader | [protected, static] |
QueryMaxSwapGroups([Out] out IntPtr dpy, int screen,[Out] out uint maxGroups,[Out] out uint maxBarriers) | Derm.OpenGL.Glx | [static] |
QueryServerString(Int32 screen, Int32 name) | Derm.OpenGL.Glx | [static] |
QuerySwapGroup([Out] out IntPtr dpy, IntPtr drawable,[Out] out uint group,[Out] out uint barrier) | Derm.OpenGL.Glx | [static] |
QueryVersion([Out] out Int32 major,[Out] out Int32 minor) | Derm.OpenGL.Glx | [static] |
QueryVideoCaptureDevice([Out] out IntPtr dpy, IntPtr device, int attribute,[Out] int[] value) | Derm.OpenGL.Glx | [static] |
RED_SIZE | Derm.OpenGL.Glx | |
ReleaseTexImage([Out] out IntPtr dpy, IntPtr drawable, int buffer) | Derm.OpenGL.Glx | [static] |
ReleaseVideoCaptureDevice([Out] out IntPtr dpy, IntPtr device) | Derm.OpenGL.Glx | [static] |
ReleaseVideoDevice([Out] out IntPtr dpy, int screen, IntPtr VideoDevice) | Derm.OpenGL.Glx | [static] |
ReleaseVideoImage([Out] out IntPtr dpy, IntPtr pbuf) | Derm.OpenGL.Glx | [static] |
Render() | Derm.OpenGL.Glx | [static] |
RENDER_TYPE | Derm.OpenGL.Glx | |
RenderLarge() | Derm.OpenGL.Glx | [static] |
ResetFrameCount([Out] out IntPtr dpy, int screen) | Derm.OpenGL.Glx | [static] |
RGBA | Derm.OpenGL.Glx | |
RGBA_BIT | Derm.OpenGL.Glx | |
RGBA_FLOAT_BIT | Derm.OpenGL.Glx | |
RGBA_FLOAT_TYPE | Derm.OpenGL.Glx | |
RGBA_TYPE | Derm.OpenGL.Glx | |
RGBA_UNSIGNED_FLOAT_BIT | Derm.OpenGL.Glx | |
RGBA_UNSIGNED_FLOAT_TYPE | Derm.OpenGL.Glx | |
SAMPLE_BUFFERS | Derm.OpenGL.Glx | |
SAMPLE_BUFFERS_BIT | Derm.OpenGL.Glx | |
SAMPLES | Derm.OpenGL.Glx | |
SAVED | Derm.OpenGL.Glx | |
SCREEN | Derm.OpenGL.Glx | |
SelectEvent([Out] out IntPtr dpy, IntPtr draw, UInt32 event_mask) | Derm.OpenGL.Glx | [static] |
SendPbufferToVideo([Out] out IntPtr dpy, IntPtr pbuf, int iBufferType,[Out] out UInt32 pulCounterPbuffer, bool bBlock) | Derm.OpenGL.Glx | [static] |
SHARE_CONTEXT | Derm.OpenGL.Glx | |
SLOW_CONFIG | Derm.OpenGL.Glx | |
SLOW_VISUAL | Derm.OpenGL.Glx | |
STATIC_COLOR | Derm.OpenGL.Glx | |
STATIC_GRAY | Derm.OpenGL.Glx | |
STENCIL_BUFFER_BIT | Derm.OpenGL.Glx | |
STENCIL_SIZE | Derm.OpenGL.Glx | |
STEREO | Derm.OpenGL.Glx | |
SWAP_INTERVAL | Derm.OpenGL.Glx | |
SwapBuffers(Int32 drawable) | Derm.OpenGL.Glx | [static] |
SwapBuffersMsc([Out] out IntPtr dpy, IntPtr drawable, Int64 target_msc, Int64 divisor, Int64 remainder) | Derm.OpenGL.Glx | [static] |
SwapInterval([Out] out IntPtr dpy, IntPtr drawable, int interval) | Derm.OpenGL.Glx | [static] |
SYNC_FRAME | Derm.OpenGL.Glx | |
SYNC_SWAP | Derm.OpenGL.Glx | |
SyncDelegate(SortedList< string, MethodInfo > pImports, FieldInfo[] pDelegates, string name) | Derm.OpenGL.ProcLoader | [protected, static] |
SyncDelegates() | Derm.OpenGL.Glx | [static] |
SynchDelegates(SortedList< string, MethodInfo > pImports, FieldInfo[] pDelegates) | Derm.OpenGL.ProcLoader | [protected, static] |
TEXTURE_1D | Derm.OpenGL.Glx | |
TEXTURE_1D_BIT | Derm.OpenGL.Glx | |
TEXTURE_2D | Derm.OpenGL.Glx | |
TEXTURE_2D_BIT | Derm.OpenGL.Glx | |
TEXTURE_FORMAT | Derm.OpenGL.Glx | |
TEXTURE_FORMAT_NONE | Derm.OpenGL.Glx | |
TEXTURE_FORMAT_RGB | Derm.OpenGL.Glx | |
TEXTURE_FORMAT_RGBA | Derm.OpenGL.Glx | |
TEXTURE_RECTANGLE | Derm.OpenGL.Glx | |
TEXTURE_RECTANGLE_BIT | Derm.OpenGL.Glx | |
TEXTURE_TARGET | Derm.OpenGL.Glx | |
TRANSPARENT_ALPHA_VALUE | Derm.OpenGL.Glx | |
TRANSPARENT_BLUE_VALUE | Derm.OpenGL.Glx | |
TRANSPARENT_GREEN_VALUE | Derm.OpenGL.Glx | |
TRANSPARENT_INDEX | Derm.OpenGL.Glx | |
TRANSPARENT_INDEX_VALUE | Derm.OpenGL.Glx | |
TRANSPARENT_RED_VALUE | Derm.OpenGL.Glx | |
TRANSPARENT_RGB | Derm.OpenGL.Glx | |
TRANSPARENT_TYPE | Derm.OpenGL.Glx | |
TRUE_COLOR | Derm.OpenGL.Glx | |
UNIQUE_ID | Derm.OpenGL.Glx | |
USE_GL | Derm.OpenGL.Glx | |
UseXFont(Int32 font, Int32 first, Int32 count, Int32 list_base) | Derm.OpenGL.Glx | [static] |
VENDOR | Derm.OpenGL.Glx | |
VendorPrivate() | Derm.OpenGL.Glx | [static] |
VendorPrivateWithReply() | Derm.OpenGL.Glx | [static] |
VERSION | Derm.OpenGL.Glx | |
VIDEO_OUT_ALPHA | Derm.OpenGL.Glx | |
VIDEO_OUT_COLOR | Derm.OpenGL.Glx | |
VIDEO_OUT_COLOR_AND_ALPHA | Derm.OpenGL.Glx | |
VIDEO_OUT_COLOR_AND_DEPTH | Derm.OpenGL.Glx | |
VIDEO_OUT_DEPTH | Derm.OpenGL.Glx | |
VIDEO_OUT_FIELD_1 | Derm.OpenGL.Glx | |
VIDEO_OUT_FIELD_2 | Derm.OpenGL.Glx | |
VIDEO_OUT_FRAME | Derm.OpenGL.Glx | |
VIDEO_OUT_STACKED_FIELDS_1_2 | Derm.OpenGL.Glx | |
VIDEO_OUT_STACKED_FIELDS_2_1 | Derm.OpenGL.Glx | |
VISUAL_CAVEAT | Derm.OpenGL.Glx | |
VISUAL_ID | Derm.OpenGL.Glx | |
VISUAL_SELECT_GROUP | Derm.OpenGL.Glx | |
WaitForMsc([Out] out IntPtr dpy, IntPtr drawable, Int64 target_msc, Int64 divisor, Int64 remainder,[Out] out Int64 ust,[Out] out Int64 msc,[Out] out Int64 sbc) | Derm.OpenGL.Glx | [static] |
WaitForSbc([Out] out IntPtr dpy, IntPtr drawable, Int64 target_sbc,[Out] out Int64 ust,[Out] out Int64 msc,[Out] out Int64 sbc) | Derm.OpenGL.Glx | [static] |
WaitGL(Int32 context) | Derm.OpenGL.Glx | [static] |
WaitX() | Derm.OpenGL.Glx | [static] |
WIDTH | Derm.OpenGL.Glx | |
WINDOW | Derm.OpenGL.Glx | |
WINDOW_BIT | Derm.OpenGL.Glx | |
X_RENDERABLE | Derm.OpenGL.Glx | |
X_VISUAL_TYPE | Derm.OpenGL.Glx | |
Y_INVERTED | Derm.OpenGL.Glx | |