Homogeneous tridimensional vertex value type (double coordinates). More...
Public Member Functions | |
System.Type | GetBaseType () |
Get the type of the components of this IVertex. | |
int | GetComponentsCount () |
Get the number of the components of this Vertex3d. | |
Public Attributes | |
double | w |
W coordinate for fourdimensional vertex. | |
double | x |
X coordinate for fourdimensional vertex. | |
double | y |
Y coordinate for fourdimensional vertex. | |
double | z |
Z coordinate for fourdimensional vertex. | |
Properties | |
float | this [int idx] [get, set] |
Vertex components indexer (cast to sbyte to float). |
Homogeneous tridimensional vertex value type (double coordinates).
System.Type Derm.Render.Vertex4d.GetBaseType | ( | ) |
Get the type of the components of this IVertex.
Implements Derm.Render.IVertex.
int Derm.Render.Vertex4d.GetComponentsCount | ( | ) |
Get the number of the components of this Vertex3d.
Implements Derm.Render.IVertex.
double Derm.Render.Vertex4d.w |
W coordinate for fourdimensional vertex.
double Derm.Render.Vertex4d.x |
X coordinate for fourdimensional vertex.
double Derm.Render.Vertex4d.y |
Y coordinate for fourdimensional vertex.
double Derm.Render.Vertex4d.z |
Z coordinate for fourdimensional vertex.
float Derm.Render.Vertex4d.this[int idx] [get, set] |
Vertex components indexer (cast to sbyte to float).
idx | A System.Int32 |
Implements Derm.Render.IVertex.