Derm.Render.Shaders.TransformState Class Reference

VertexInterface implementing ITransformState. More...

Inheritance diagram for Derm.Render.Shaders.TransformState:
Derm.Render.ShaderObject Derm.Render.RenderObject Derm.Render.IShaderState Derm.Render.IRenderObject Derm.Render.IReferenced

List of all members.

Public Member Functions

 TransformState ()
 Vertex shader interface.

Static Public Attributes

static readonly string Model = "ds_Model"
 String representing the uniform variable ds_Model.
static readonly string ModelProjection = "ds_ModelProjection"
 String representing the uniform variable ds_ModelProjection.
static readonly string NormalMatrix = "ds_NormalMatrix"
 String representing the uniform variable ds_NormalMatrix.
static readonly string Projection = "ds_Projection"
 String representing the uniform variable ds_Projection.
static readonly string ShaderName = "ITransformState"
 Shader name.

Detailed Description

VertexInterface implementing ITransformState.


Constructor & Destructor Documentation

Derm.Render.Shaders.TransformState.TransformState (  ) 

Vertex shader interface.


Member Data Documentation

readonly string Derm.Render.Shaders.TransformState.Model = "ds_Model" [static]

String representing the uniform variable ds_Model.

readonly string Derm.Render.Shaders.TransformState.ModelProjection = "ds_ModelProjection" [static]

String representing the uniform variable ds_ModelProjection.

readonly string Derm.Render.Shaders.TransformState.NormalMatrix = "ds_NormalMatrix" [static]

String representing the uniform variable ds_NormalMatrix.

readonly string Derm.Render.Shaders.TransformState.Projection = "ds_Projection" [static]

String representing the uniform variable ds_Projection.

readonly string Derm.Render.Shaders.TransformState.ShaderName = "ITransformState" [static]

Shader name.



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