VertexInterface implementing ITransformState. More...
Public Member Functions | |
TransformState () | |
Vertex shader interface. | |
Static Public Attributes | |
static readonly string | Model = "ds_Model" |
String representing the uniform variable ds_Model. | |
static readonly string | ModelProjection = "ds_ModelProjection" |
String representing the uniform variable ds_ModelProjection. | |
static readonly string | NormalMatrix = "ds_NormalMatrix" |
String representing the uniform variable ds_NormalMatrix. | |
static readonly string | Projection = "ds_Projection" |
String representing the uniform variable ds_Projection. | |
static readonly string | ShaderName = "ITransformState" |
Shader name. |
VertexInterface implementing ITransformState.
Derm.Render.Shaders.TransformState.TransformState | ( | ) |
Vertex shader interface.
readonly string Derm.Render.Shaders.TransformState.Model = "ds_Model" [static] |
String representing the uniform variable ds_Model.
readonly string Derm.Render.Shaders.TransformState.ModelProjection = "ds_ModelProjection" [static] |
String representing the uniform variable ds_ModelProjection.
readonly string Derm.Render.Shaders.TransformState.NormalMatrix = "ds_NormalMatrix" [static] |
String representing the uniform variable ds_NormalMatrix.
readonly string Derm.Render.Shaders.TransformState.Projection = "ds_Projection" [static] |
String representing the uniform variable ds_Projection.
readonly string Derm.Render.Shaders.TransformState.ShaderName = "ITransformState" [static] |
Shader name.