, including all inherited members.
ACCELERATION | Derm.OpenGL.Wgl | |
ACCUM_ALPHA_BITS | Derm.OpenGL.Wgl | |
ACCUM_BITS | Derm.OpenGL.Wgl | |
ACCUM_BLUE_BITS | Derm.OpenGL.Wgl | |
ACCUM_GREEN_BITS | Derm.OpenGL.Wgl | |
ACCUM_RED_BITS | Derm.OpenGL.Wgl | |
AllocateMemory(Int32 size, float readfreq, float writefreq, float priority) | Derm.OpenGL.Wgl | [static] |
ALPHA_BITS | Derm.OpenGL.Wgl | |
ALPHA_SHIFT | Derm.OpenGL.Wgl | |
AssociateImageBufferEvents(IntPtr hDC, IntPtr[] pEvent, IntPtr[] pAddress, Int32[] pSize, UInt32 count) | Derm.OpenGL.Wgl | [static] |
AUX0 | Derm.OpenGL.Wgl | |
AUX1 | Derm.OpenGL.Wgl | |
AUX2 | Derm.OpenGL.Wgl | |
AUX3 | Derm.OpenGL.Wgl | |
AUX4 | Derm.OpenGL.Wgl | |
AUX5 | Derm.OpenGL.Wgl | |
AUX6 | Derm.OpenGL.Wgl | |
AUX7 | Derm.OpenGL.Wgl | |
AUX8 | Derm.OpenGL.Wgl | |
AUX9 | Derm.OpenGL.Wgl | |
AUX_BUFFERS | Derm.OpenGL.Wgl | |
BACK_COLOR_BUFFER_BIT | Derm.OpenGL.Wgl | |
BACK_LEFT | Derm.OpenGL.Wgl | |
BACK_RIGHT | Derm.OpenGL.Wgl | |
BeginFrameTracking() | Derm.OpenGL.Wgl | [static] |
BIND_TO_TEXTURE_DEPTH | Derm.OpenGL.Wgl | |
BIND_TO_TEXTURE_RECTANGLE_DEPTH | Derm.OpenGL.Wgl | |
BIND_TO_TEXTURE_RECTANGLE_FLOAT_R | Derm.OpenGL.Wgl | |
BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG | Derm.OpenGL.Wgl | |
BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB | Derm.OpenGL.Wgl | |
BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA | Derm.OpenGL.Wgl | |
BIND_TO_TEXTURE_RECTANGLE_RGB | Derm.OpenGL.Wgl | |
BIND_TO_TEXTURE_RECTANGLE_RGBA | Derm.OpenGL.Wgl | |
BIND_TO_TEXTURE_RGB | Derm.OpenGL.Wgl | |
BIND_TO_TEXTURE_RGBA | Derm.OpenGL.Wgl | |
BIND_TO_VIDEO_RGB | Derm.OpenGL.Wgl | |
BIND_TO_VIDEO_RGB_AND_DEPTH | Derm.OpenGL.Wgl | |
BIND_TO_VIDEO_RGBA | Derm.OpenGL.Wgl | |
BindDisplayColorTable(UInt16 id) | Derm.OpenGL.Wgl | [static] |
BindSwapBarrier(uint group, uint barrier) | Derm.OpenGL.Wgl | [static] |
BindTexImage(IntPtr hPbuffer, int iBuffer) | Derm.OpenGL.Wgl | [static] |
BindVideoCaptureDevice(UInt32 uVideoSlot, IntPtr hDevice) | Derm.OpenGL.Wgl | [static] |
BindVideoDevice(IntPtr hDC, UInt32 uVideoSlot, IntPtr hVideoDevice, int[] piAttribList) | Derm.OpenGL.Wgl | [static] |
BindVideoImage(IntPtr hVideoDevice, IntPtr hPbuffer, int iVideoBuffer) | Derm.OpenGL.Wgl | [static] |
BlitContextFramebuffer(IntPtr dstCtx, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, uint mask, int filter) | Derm.OpenGL.Wgl | [static] |
BLUE_BITS | Derm.OpenGL.Wgl | |
BLUE_SHIFT | Derm.OpenGL.Wgl | |
ChooseGdiPixelFormat(IntPtr hDc, out PIXELFORMATDESCRIPTOR pPfd) | Derm.OpenGL.Wgl | [static] |
ChoosePixelFormat(IntPtr hdc, int[] piAttribIList, Single[] pfAttribFList, UInt32 nMaxFormats,[Out] int[] piFormats,[Out] out UInt32 nNumFormats) | Derm.OpenGL.Wgl | [static] |
CloseLog() | Derm.OpenGL.ProcLoader | [static] |
COLOR_BITS | Derm.OpenGL.Wgl | |
CONTEXT_COMPATIBILITY_PROFILE_BIT | Derm.OpenGL.Wgl | |
CONTEXT_CORE_PROFILE_BIT | Derm.OpenGL.Wgl | |
CONTEXT_DEBUG_BIT | Derm.OpenGL.Wgl | |
CONTEXT_FLAGS | Derm.OpenGL.Wgl | |
CONTEXT_FORWARD_COMPATIBLE_BIT | Derm.OpenGL.Wgl | |
CONTEXT_LAYER_PLANE | Derm.OpenGL.Wgl | |
CONTEXT_MAJOR_VERSION | Derm.OpenGL.Wgl | |
CONTEXT_MINOR_VERSION | Derm.OpenGL.Wgl | |
CONTEXT_PROFILE_MASK | Derm.OpenGL.Wgl | |
CopyContext(IntPtr hglrcSrc, IntPtr hglrcDst, UInt32 mask) | Derm.OpenGL.Wgl | [static] |
CopyImageSubData(IntPtr hSrcRC, uint srcName, int srcTarget, int srcLevel, int srcX, int srcY, int srcZ, IntPtr hDstRC, uint dstName, int dstTarget, int dstLevel, int dstX, int dstY, int dstZ, Int32 width, Int32 height, Int32 depth) | Derm.OpenGL.Wgl | [static] |
CreateAffinityDC(IntPtr[] phGpuList) | Derm.OpenGL.Wgl | [static] |
CreateAssociatedContext(UInt32 id) | Derm.OpenGL.Wgl | [static] |
CreateAssociatedContextAttribs(UInt32 id, IntPtr hShareContext, int[] attribList) | Derm.OpenGL.Wgl | [static] |
CreateBufferRegion(IntPtr hDC, int iLayerPlane, UInt32 uType) | Derm.OpenGL.Wgl | [static] |
CreateContext(IntPtr hDc) | Derm.OpenGL.Wgl | [static] |
CreateContextAttribs(IntPtr hDC, IntPtr hShareContext, int[] attribList) | Derm.OpenGL.Wgl | [static] |
CreateDisplayColorTable(UInt16 id) | Derm.OpenGL.Wgl | [static] |
CreateImageBuffer(IntPtr hDC, Int32 dwSize, UInt32 uFlags) | Derm.OpenGL.Wgl | [static] |
CreateLayerContext(IntPtr hDc, int level) | Derm.OpenGL.Wgl | [static] |
CreateLog(string path) | Derm.OpenGL.ProcLoader | [static] |
CreatePbuffer(IntPtr hDC, int iPixelFormat, int iWidth, int iHeight, int[] piAttribList) | Derm.OpenGL.Wgl | [static] |
CUBE_MAP_FACE | Derm.OpenGL.Wgl | |
DeleteAssociatedContext(IntPtr hglrc) | Derm.OpenGL.Wgl | [static] |
DeleteBufferRegion(IntPtr hRegion) | Derm.OpenGL.Wgl | [static] |
DeleteContext(IntPtr oldContext) | Derm.OpenGL.Wgl | [static] |
DeleteDC(IntPtr hdc) | Derm.OpenGL.Wgl | [static] |
DEPTH_BITS | Derm.OpenGL.Wgl | |
DEPTH_BUFFER_BIT | Derm.OpenGL.Wgl | |
DEPTH_COMPONENT | Derm.OpenGL.Wgl | |
DEPTH_FLOAT | Derm.OpenGL.Wgl | |
DEPTH_TEXTURE_FORMAT | Derm.OpenGL.Wgl | |
DescribeLayerPlane(IntPtr hDc, int pixelFormat, int layerPlane, UInt32 nBytes, out IntPtr plpd) | Derm.OpenGL.Wgl | [static] |
DescribePixelFormat(IntPtr hdc, int ipfd, UInt32 cjpfd, out PIXELFORMATDESCRIPTOR ppfd) | Derm.OpenGL.Wgl | [static] |
DestroyDisplayColorTable(UInt16 id) | Derm.OpenGL.Wgl | [static] |
DestroyImageBuffer(IntPtr hDC, IntPtr pAddress) | Derm.OpenGL.Wgl | [static] |
DestroyPbuffer(IntPtr hPbuffer) | Derm.OpenGL.Wgl | [static] |
DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER | Derm.OpenGL.Wgl | |
DIGITAL_VIDEO_CURSOR_ALPHA_VALUE | Derm.OpenGL.Wgl | |
DIGITAL_VIDEO_CURSOR_INCLUDED | Derm.OpenGL.Wgl | |
DIGITAL_VIDEO_GAMMA_CORRECTED | Derm.OpenGL.Wgl | |
DisableFrameLock() | Derm.OpenGL.Wgl | [static] |
DisableGenlock(IntPtr hDC) | Derm.OpenGL.Wgl | [static] |
DisplayDeviceStateFlags enum name | Derm.OpenGL.Wgl | |
DOUBLE_BUFFER | Derm.OpenGL.Wgl | |
DRAW_TO_BITMAP | Derm.OpenGL.Wgl | |
DRAW_TO_PBUFFER | Derm.OpenGL.Wgl | |
DRAW_TO_WINDOW | Derm.OpenGL.Wgl | |
EnableFrameLock() | Derm.OpenGL.Wgl | [static] |
EnableGenlock(IntPtr hDC) | Derm.OpenGL.Wgl | [static] |
EndFrameTracking() | Derm.OpenGL.Wgl | [static] |
EnumDisplayDevices(string lpDevice, uint iDevNum, ref DISPLAY_DEVICE lpDisplayDevice, uint dwFlags) | Derm.OpenGL.Wgl | |
EnumerateVideoCaptureDevices(IntPtr hDc,[Out] out IntPtr phDeviceList) | Derm.OpenGL.Wgl | [static] |
EnumerateVideoDevices(IntPtr hDC,[Out] IntPtr[] phDeviceList) | Derm.OpenGL.Wgl | [static] |
EnumGpuDevices(IntPtr hGpu, UInt32 iDeviceIndex, IntPtr lpGpuDevice) | Derm.OpenGL.Wgl | [static] |
EnumGpus(UInt32 iGpuIndex,[Out] out IntPtr phGpu) | Derm.OpenGL.Wgl | [static] |
EnumGpusFromAffinityDC(IntPtr hAffinityDC, UInt32 iGpuIndex,[Out] out IntPtr hGpu) | Derm.OpenGL.Wgl | [static] |
ERROR_INCOMPATIBLE_AFFINITY_MASKS | Derm.OpenGL.Wgl | |
ERROR_INCOMPATIBLE_DEVICE_CONTEXTS | Derm.OpenGL.Wgl | |
ERROR_INVALID_PIXEL_TYPE | Derm.OpenGL.Wgl | |
ERROR_INVALID_PROFILE | Derm.OpenGL.Wgl | |
ERROR_INVALID_VERSION | Derm.OpenGL.Wgl | |
ERROR_MISSING_AFFINITY_MASK | Derm.OpenGL.Wgl | |
FLOAT_COMPONENTS | Derm.OpenGL.Wgl | |
FRAMEBUFFER_SRGB_CAPABLE | Derm.OpenGL.Wgl | |
FreeMemory([Out] out IntPtr pointer) | Derm.OpenGL.Wgl | [static] |
FRONT_COLOR_BUFFER_BIT | Derm.OpenGL.Wgl | |
FRONT_LEFT | Derm.OpenGL.Wgl | |
FRONT_RIGHT | Derm.OpenGL.Wgl | |
FULL_ACCELERATION | Derm.OpenGL.Wgl | |
GAMMA_EXCLUDE_DESKTOP | Derm.OpenGL.Wgl | |
GAMMA_TABLE_SIZE | Derm.OpenGL.Wgl | |
GdiChoosePixelFormat(IntPtr deviceContext, out PIXELFORMATDESCRIPTOR pixelFormatDescriptor) | Derm.OpenGL.Wgl | |
GdiCreateDC(string lpszDriver, string lpszDevice, string lpszOutput, IntPtr lpInitData) | Derm.OpenGL.Wgl | |
GdiGetDC(IntPtr windowHandle) | Derm.OpenGL.Wgl | |
GdiReleaseDC(IntPtr windowHandle, IntPtr deviceContext) | Derm.OpenGL.Wgl | |
GdiSetPixelFormat(IntPtr deviceContext, int pixelFormat, out PIXELFORMATDESCRIPTOR pixelFormatDescriptor) | Derm.OpenGL.Wgl | |
GdiSwapBuffersFast([In] IntPtr deviceContext) | Derm.OpenGL.Wgl | |
GENERIC_ACCELERATION | Derm.OpenGL.Wgl | |
GENLOCK_SOURCE_DIGITAL_FIELD | Derm.OpenGL.Wgl | |
GENLOCK_SOURCE_DIGITAL_SYNC | Derm.OpenGL.Wgl | |
GENLOCK_SOURCE_EDGE_BOTH | Derm.OpenGL.Wgl | |
GENLOCK_SOURCE_EDGE_FALLING | Derm.OpenGL.Wgl | |
GENLOCK_SOURCE_EDGE_RISING | Derm.OpenGL.Wgl | |
GENLOCK_SOURCE_EXTENAL_FIELD | Derm.OpenGL.Wgl | |
GENLOCK_SOURCE_EXTENAL_SYNC | Derm.OpenGL.Wgl | |
GENLOCK_SOURCE_EXTENAL_TTL | Derm.OpenGL.Wgl | |
GENLOCK_SOURCE_MULTIVIEW | Derm.OpenGL.Wgl | |
GenlockSampleRate(IntPtr hDC, UInt32 uRate) | Derm.OpenGL.Wgl | [static] |
GenlockSource(IntPtr hDC, UInt32 uSource) | Derm.OpenGL.Wgl | [static] |
GenlockSourceDelay(IntPtr hDC, UInt32 uDelay) | Derm.OpenGL.Wgl | [static] |
GenlockSourceEdge(IntPtr hDC, UInt32 uEdge) | Derm.OpenGL.Wgl | [static] |
GetContextGPUID(IntPtr hglrc) | Derm.OpenGL.Wgl | [static] |
GetCurrentAssociatedContext() | Derm.OpenGL.Wgl | [static] |
GetCurrentContext() | Derm.OpenGL.Wgl | [static] |
GetCurrentDC() | Derm.OpenGL.Wgl | [static] |
GetCurrentReadDC() | Derm.OpenGL.Wgl | [static] |
GetDefaultProcAddress(string lpszProc) | Derm.OpenGL.Wgl | [static] |
GetDigitalVideoParameters(IntPtr hDC, int iAttribute,[Out] int[] piValue) | Derm.OpenGL.Wgl | [static] |
GetExtensionsString(IntPtr hdc) | Derm.OpenGL.Wgl | [static] |
GetFrameUsage([Out] out float pUsage) | Derm.OpenGL.Wgl | [static] |
GetGammaTable(IntPtr hDC, int iEntries,[Out] UInt16[] puRed,[Out] UInt16[] puGreen,[Out] UInt16[] puBlue) | Derm.OpenGL.Wgl | [static] |
GetGammaTableParameters(IntPtr hDC, int iAttribute,[Out] int[] piValue) | Derm.OpenGL.Wgl | [static] |
GetGenlockSampleRate(IntPtr hDC,[Out] out UInt32 uRate) | Derm.OpenGL.Wgl | [static] |
GetGenlockSource(IntPtr hDC,[Out] out UInt32 uSource) | Derm.OpenGL.Wgl | [static] |
GetGenlockSourceDelay(IntPtr hDC,[Out] out UInt32 uDelay) | Derm.OpenGL.Wgl | [static] |
GetGenlockSourceEdge(IntPtr hDC,[Out] out UInt32 uEdge) | Derm.OpenGL.Wgl | [static] |
GetGPUID(UInt32 maxCount,[Out] UInt32[] ids) | Derm.OpenGL.Wgl | [static] |
GetGPUInfo(UInt32 id, int property, int dataType, UInt32 size,[Out] object data) | Derm.OpenGL.Wgl | [static] |
GetLayerPaletteEntries(IntPtr hdc, int iLayerPlane, int iStart, int cEntries, out Int32 pcr) | Derm.OpenGL.Wgl | [static] |
GetMscRate(IntPtr hdc,[Out] out Int32 numerator,[Out] out Int32 denominator) | Derm.OpenGL.Wgl | [static] |
GetPbufferDC(IntPtr hPbuffer) | Derm.OpenGL.Wgl | [static] |
GetPixelFormat(IntPtr hdc) | Derm.OpenGL.Wgl | [static] |
GetPixelFormatAttrib(IntPtr hdc, int iPixelFormat, int iLayerPlane, UInt32 nAttributes, int[] piAttributes,[Out] Single[] pfValues) | Derm.OpenGL.Wgl | [static] |
GetPixelFormatAttrib(IntPtr hdc, int iPixelFormat, int iLayerPlane, UInt32 nAttributes, int[] piAttributes,[Out] int[] piValues) | Derm.OpenGL.Wgl | [static] |
GetProcAddress(string lpszProc) | Derm.OpenGL.Wgl | [static] |
GetSwapInterval() | Derm.OpenGL.Wgl | [static] |
GetSyncValues(IntPtr hdc,[Out] out Int64 ust,[Out] out Int64 msc,[Out] out Int64 sbc) | Derm.OpenGL.Wgl | [static] |
GetVideoDevice(IntPtr hDC, int numDevices,[Out] out IntPtr hVideoDevice) | Derm.OpenGL.Wgl | [static] |
GetVideoInfo(IntPtr hpVideoDevice,[Out] out UInt32 pulCounterOutputPbuffer,[Out] out UInt32 pulCounterOutputVideo) | Derm.OpenGL.Wgl | [static] |
GPU_CLOCK | Derm.OpenGL.Wgl | |
GPU_FASTEST_TARGET_GPUS | Derm.OpenGL.Wgl | |
GPU_NUM_PIPES | Derm.OpenGL.Wgl | |
GPU_NUM_RB | Derm.OpenGL.Wgl | |
GPU_NUM_SIMD | Derm.OpenGL.Wgl | |
GPU_NUM_SPI | Derm.OpenGL.Wgl | |
GPU_OPENGL_VERSION_STRING | Derm.OpenGL.Wgl | |
GPU_RAM | Derm.OpenGL.Wgl | |
GPU_RENDERER_STRING | Derm.OpenGL.Wgl | |
GPU_VENDOR | Derm.OpenGL.Wgl | |
GREEN_BITS | Derm.OpenGL.Wgl | |
GREEN_SHIFT | Derm.OpenGL.Wgl | |
HasExtension(string eName) | Derm.OpenGL.Wgl | [static] |
IMAGE_BUFFER_LOCK | Derm.OpenGL.Wgl | |
IMAGE_BUFFER_MIN_ACCESS | Derm.OpenGL.Wgl | |
IsEnabledFrameLock([Out] out Boolean pFlag) | Derm.OpenGL.Wgl | [static] |
IsEnabledGenlock(IntPtr hDC,[Out] out Boolean pFlag) | Derm.OpenGL.Wgl | [static] |
JoinSwapGroup(IntPtr hDC, uint group) | Derm.OpenGL.Wgl | [static] |
LoadDisplayColorTable(UInt16[] table, uint length) | Derm.OpenGL.Wgl | [static] |
LockVideoCaptureDevice(IntPtr hDc, IntPtr hDevice) | Derm.OpenGL.Wgl | [static] |
LogComment(string comment) | Derm.OpenGL.ProcLoader | [static] |
LogProc(string proc) | Derm.OpenGL.ProcLoader | [static] |
MakeAssociatedContextCurrent(IntPtr hglrc) | Derm.OpenGL.Wgl | [static] |
MakeContextCurrent(IntPtr hDrawDC, IntPtr hReadDC, IntPtr hglrc) | Derm.OpenGL.Wgl | [static] |
MakeCurrent(IntPtr hDc, IntPtr newContext) | Derm.OpenGL.Wgl | [static] |
MAX_PBUFFER_HEIGHT | Derm.OpenGL.Wgl | |
MAX_PBUFFER_PIXELS | Derm.OpenGL.Wgl | |
MAX_PBUFFER_WIDTH | Derm.OpenGL.Wgl | |
MIPMAP_LEVEL | Derm.OpenGL.Wgl | |
MIPMAP_TEXTURE | Derm.OpenGL.Wgl | |
NEED_PALETTE | Derm.OpenGL.Wgl | |
NEED_SYSTEM_PALETTE | Derm.OpenGL.Wgl | |
NO_ACCELERATION | Derm.OpenGL.Wgl | |
NO_TEXTURE | Derm.OpenGL.Wgl | |
NUM_VIDEO_CAPTURE_SLOTS | Derm.OpenGL.Wgl | |
NUM_VIDEO_SLOTS | Derm.OpenGL.Wgl | |
NUMBER_OVERLAYS | Derm.OpenGL.Wgl | |
NUMBER_PIXEL_FORMATS | Derm.OpenGL.Wgl | |
NUMBER_UNDERLAYS | Derm.OpenGL.Wgl | |
OPTIMAL_PBUFFER_HEIGHT | Derm.OpenGL.Wgl | |
OPTIMAL_PBUFFER_WIDTH | Derm.OpenGL.Wgl | |
ParseExtensionString(string exts) | Derm.OpenGL.ProcLoader | [protected, static] |
PBUFFER_HEIGHT | Derm.OpenGL.Wgl | |
PBUFFER_LARGEST | Derm.OpenGL.Wgl | |
PBUFFER_LOST | Derm.OpenGL.Wgl | |
PBUFFER_WIDTH | Derm.OpenGL.Wgl | |
PFD_DOUBLEBUFFER | Derm.OpenGL.Wgl | |
PFD_DRAW_TO_BITMAP | Derm.OpenGL.Wgl | |
PFD_DRAW_TO_WINDOW | Derm.OpenGL.Wgl | |
PFD_MAIN_PLANE | Derm.OpenGL.Wgl | |
PFD_STEREO | Derm.OpenGL.Wgl | |
PFD_SUPPORT_OPENGL | Derm.OpenGL.Wgl | |
PFD_SWAP_COPY | Derm.OpenGL.Wgl | |
PFD_SWAP_EXCHANGE | Derm.OpenGL.Wgl | |
PFD_TYPE_RGBA | Derm.OpenGL.Wgl | |
PIXEL_TYPE | Derm.OpenGL.Wgl | |
QueryCurrentContext(int iAttribute,[Out] int[] piValue) | Derm.OpenGL.Wgl | [static] |
QueryDelegates(Type klass) | Derm.OpenGL.ProcLoader | [protected, static] |
QueryFrameCount(IntPtr hDC,[Out] out uint count) | Derm.OpenGL.Wgl | [static] |
QueryFrameLockMaster([Out] out Boolean pFlag) | Derm.OpenGL.Wgl | [static] |
QueryFrameTracking([Out] out Int32 pFrameCount,[Out] out Int32 pMissedFrames,[Out] out float pLastMissedUsage) | Derm.OpenGL.Wgl | [static] |
QueryGenlockMaxSourceDelay(IntPtr hDC,[Out] out UInt32 uMaxLineDelay,[Out] out UInt32 uMaxPixelDelay) | Derm.OpenGL.Wgl | [static] |
QueryImports(Type klass) | Derm.OpenGL.ProcLoader | [protected, static] |
QueryMaxSwapGroups(IntPtr hDC,[Out] out uint maxGroups,[Out] out uint maxBarriers) | Derm.OpenGL.Wgl | [static] |
QueryPbuffer(IntPtr hPbuffer, int iAttribute,[Out] out int piValue) | Derm.OpenGL.Wgl | [static] |
QuerySwapGroup(IntPtr hDC,[Out] out uint group,[Out] out uint barrier) | Derm.OpenGL.Wgl | [static] |
QueryVideoCaptureDevice(IntPtr hDc, IntPtr hDevice, int iAttribute,[Out] out int piValue) | Derm.OpenGL.Wgl | [static] |
RealizeLayerPalette(IntPtr hdc, int iLayerPlane, Boolean bRealize) | Derm.OpenGL.Wgl | [static] |
RED_BITS | Derm.OpenGL.Wgl | |
RED_SHIFT | Derm.OpenGL.Wgl | |
ReleaseImageBufferEvents(IntPtr hDC, IntPtr[] pAddress, UInt32 count) | Derm.OpenGL.Wgl | [static] |
ReleasePbufferDC(IntPtr hPbuffer, IntPtr hDC) | Derm.OpenGL.Wgl | [static] |
ReleaseTexImage(IntPtr hPbuffer, int iBuffer) | Derm.OpenGL.Wgl | [static] |
ReleaseVideoCaptureDevice(IntPtr hDc, IntPtr hDevice) | Derm.OpenGL.Wgl | [static] |
ReleaseVideoDevice(IntPtr hVideoDevice) | Derm.OpenGL.Wgl | [static] |
ReleaseVideoImage(IntPtr hPbuffer, int iVideoBuffer) | Derm.OpenGL.Wgl | [static] |
ResetFrameCount(IntPtr hDC) | Derm.OpenGL.Wgl | [static] |
RestoreBufferRegion(IntPtr hRegion, int x, int y, int width, int height, int xSrc, int ySrc) | Derm.OpenGL.Wgl | [static] |
SAMPLE_BUFFERS | Derm.OpenGL.Wgl | |
SAMPLES | Derm.OpenGL.Wgl | |
SaveBufferRegion(IntPtr hRegion, int x, int y, int width, int height) | Derm.OpenGL.Wgl | [static] |
SendPbufferToVideo(IntPtr hPbuffer, int iBufferType,[Out] out UInt32 pulCounterPbuffer, Boolean bBlock) | Derm.OpenGL.Wgl | [static] |
SetDigitalVideoParameters(IntPtr hDC, int iAttribute, int[] piValue) | Derm.OpenGL.Wgl | [static] |
SetGammaTable(IntPtr hDC, int iEntries, UInt16[] puRed, UInt16[] puGreen, UInt16[] puBlue) | Derm.OpenGL.Wgl | [static] |
SetGammaTableParameters(IntPtr hDC, int iAttribute, int[] piValue) | Derm.OpenGL.Wgl | [static] |
SetLayerPaletteEntries(IntPtr hdc, int iLayerPlane, int iStart, int cEntries, out Int32 pcr) | Derm.OpenGL.Wgl | [static] |
SetPbufferAttrib(IntPtr hPbuffer, int[] piAttribList) | Derm.OpenGL.Wgl | [static] |
SetPixelFormat(IntPtr hdc, int ipfd, out PIXELFORMATDESCRIPTOR ppfd) | Derm.OpenGL.Wgl | [static] |
SetStereoEmitterState3DL(IntPtr hDC, UInt32 uState) | Derm.OpenGL.Wgl | [static] |
SHARE_ACCUM | Derm.OpenGL.Wgl | |
SHARE_DEPTH | Derm.OpenGL.Wgl | |
SHARE_STENCIL | Derm.OpenGL.Wgl | |
ShareLists(IntPtr hrcSrvShare, IntPtr hrcSrvSource) | Derm.OpenGL.Wgl | [static] |
STENCIL_BITS | Derm.OpenGL.Wgl | |
STENCIL_BUFFER_BIT | Derm.OpenGL.Wgl | |
STEREO | Derm.OpenGL.Wgl | |
STEREO_EMITTER_DISABLE_3DL | Derm.OpenGL.Wgl | |
STEREO_EMITTER_ENABLE_3DL | Derm.OpenGL.Wgl | |
STEREO_POLARITY_INVERT_3DL | Derm.OpenGL.Wgl | |
STEREO_POLARITY_NORMAL_3DL | Derm.OpenGL.Wgl | |
SUPPORT_GDI | Derm.OpenGL.Wgl | |
SUPPORT_OPENGL | Derm.OpenGL.Wgl | |
SWAP_COPY | Derm.OpenGL.Wgl | |
SWAP_EXCHANGE | Derm.OpenGL.Wgl | |
SWAP_LAYER_BUFFERS | Derm.OpenGL.Wgl | |
SWAP_METHOD | Derm.OpenGL.Wgl | |
SWAP_UNDEFINED | Derm.OpenGL.Wgl | |
SwapBuffers(IntPtr hdc) | Derm.OpenGL.Wgl | [static] |
SwapBuffersMsc(IntPtr hdc, Int64 target_msc, Int64 divisor, Int64 remainder) | Derm.OpenGL.Wgl | [static] |
SwapInterval(int interval) | Derm.OpenGL.Wgl | [static] |
SwapLayerBuffers(IntPtr hdc, UInt32 fuFlags) | Derm.OpenGL.Wgl | [static] |
SwapLayerBuffersMsc(IntPtr hdc, int fuPlanes, Int64 target_msc, Int64 divisor, Int64 remainder) | Derm.OpenGL.Wgl | [static] |
SyncDelegate(SortedList< string, MethodInfo > pImports, FieldInfo[] pDelegates, string name) | Derm.OpenGL.ProcLoader | [protected, static] |
SyncDelegates() | Derm.OpenGL.Wgl | [static] |
SynchDelegates(SortedList< string, MethodInfo > pImports, FieldInfo[] pDelegates) | Derm.OpenGL.ProcLoader | [protected, static] |
TEXTURE_1D | Derm.OpenGL.Wgl | |
TEXTURE_2D | Derm.OpenGL.Wgl | |
TEXTURE_CUBE_MAP | Derm.OpenGL.Wgl | |
TEXTURE_CUBE_MAP_NEGATIVE_X | Derm.OpenGL.Wgl | |
TEXTURE_CUBE_MAP_NEGATIVE_Y | Derm.OpenGL.Wgl | |
TEXTURE_CUBE_MAP_NEGATIVE_Z | Derm.OpenGL.Wgl | |
TEXTURE_CUBE_MAP_POSITIVE_X | Derm.OpenGL.Wgl | |
TEXTURE_CUBE_MAP_POSITIVE_Y | Derm.OpenGL.Wgl | |
TEXTURE_CUBE_MAP_POSITIVE_Z | Derm.OpenGL.Wgl | |
TEXTURE_DEPTH_COMPONENT | Derm.OpenGL.Wgl | |
TEXTURE_FLOAT_R | Derm.OpenGL.Wgl | |
TEXTURE_FLOAT_RG | Derm.OpenGL.Wgl | |
TEXTURE_FLOAT_RGB | Derm.OpenGL.Wgl | |
TEXTURE_FLOAT_RGBA | Derm.OpenGL.Wgl | |
TEXTURE_FORMAT | Derm.OpenGL.Wgl | |
TEXTURE_RECTANGLE | Derm.OpenGL.Wgl | |
TEXTURE_RGB | Derm.OpenGL.Wgl | |
TEXTURE_RGBA | Derm.OpenGL.Wgl | |
TEXTURE_TARGET | Derm.OpenGL.Wgl | |
TRANSPARENT | Derm.OpenGL.Wgl | |
TRANSPARENT_ALPHA_VALUE | Derm.OpenGL.Wgl | |
TRANSPARENT_BLUE_VALUE | Derm.OpenGL.Wgl | |
TRANSPARENT_GREEN_VALUE | Derm.OpenGL.Wgl | |
TRANSPARENT_INDEX_VALUE | Derm.OpenGL.Wgl | |
TRANSPARENT_RED_VALUE | Derm.OpenGL.Wgl | |
TRANSPARENT_VALUE | Derm.OpenGL.Wgl | |
TYPE_COLORINDEX | Derm.OpenGL.Wgl | |
TYPE_RGBA | Derm.OpenGL.Wgl | |
TYPE_RGBA_FLOAT | Derm.OpenGL.Wgl | |
TYPE_RGBA_UNSIGNED_FLOAT | Derm.OpenGL.Wgl | |
UNIQUE_ID | Derm.OpenGL.Wgl | |
UseFontBitmapsA(IntPtr hDC, Int32 first, Int32 count, Int32 listBase) | Derm.OpenGL.Wgl | [static] |
UseFontBitmapsW(IntPtr hDC, Int32 first, Int32 count, Int32 listBase) | Derm.OpenGL.Wgl | [static] |
VIDEO_OUT_ALPHA | Derm.OpenGL.Wgl | |
VIDEO_OUT_COLOR | Derm.OpenGL.Wgl | |
VIDEO_OUT_COLOR_AND_ALPHA | Derm.OpenGL.Wgl | |
VIDEO_OUT_COLOR_AND_DEPTH | Derm.OpenGL.Wgl | |
VIDEO_OUT_DEPTH | Derm.OpenGL.Wgl | |
VIDEO_OUT_FIELD_1 | Derm.OpenGL.Wgl | |
VIDEO_OUT_FIELD_2 | Derm.OpenGL.Wgl | |
VIDEO_OUT_FRAME | Derm.OpenGL.Wgl | |
VIDEO_OUT_STACKED_FIELDS_1_2 | Derm.OpenGL.Wgl | |
VIDEO_OUT_STACKED_FIELDS_2_1 | Derm.OpenGL.Wgl | |
WaitForMsc(IntPtr hdc, Int64 target_msc, Int64 divisor, Int64 remainder,[Out] out Int64 ust,[Out] out Int64 msc,[Out] out Int64 sbc) | Derm.OpenGL.Wgl | [static] |
WaitForSbc(IntPtr hdc, Int64 target_sbc,[Out] out Int64 ust,[Out] out Int64 msc,[Out] out Int64 sbc) | Derm.OpenGL.Wgl | [static] |